The SL Times Blog

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Archive for July, 2006

Asset Server To Be Fixed!

Posted by Simon Lameth on July 31, 2006

beez Linden said today that the asset server will be repaired tomorrow from 8-8:30 AM SL time.

“As Karen announced in the forums this weekend, the asset server has been having some load problems the past few days. To work on this problem, the Second Life grid will be closed to all Residents Tuesday between 8:00 and 8:30 AM SLT. During this short downtime, Operations will make changes to the asset server cluster that we expect will help with the asset server problems.

The Wednesday downtime Josh announced last week is still scheduled. We’ll use that downtime - 7:00 AM to 12:00 noon SLT - to upgrade software on the grid.

Thanks for your patience as we keep working on the asset servers.”

Posted in Uncategorized | No Comments »

Asset Server Fails Twice In 17 Hours

Posted by Simon Lameth on July 30, 2006

The LL Operations Team working hard to get the asset server on-line again.

At 12:07 PM SL Time today, The asset server was once again overwhelmed and SL Login had to be turned off. This also happened yesterday, at 8:30 PM SL Time. Last night the grid actually had to be closed as the asset server was repaired, however that does not seem to have been necessary today.

Posted in News | 1 Comment »

Google Search!

Posted by Simon Lameth on July 26, 2006

You can now search thru the Times via Google! Click on “[Google Search]” to the right (Under “pages”) to get searching!

Posted in Announcements | No Comments »

God Mode - Dead

Posted by Simon Lameth on July 26, 2006

The God Mode “plugin” died today after the update to SL 1.11.1. Many people that purchased the L$2500 plugin are upset that the program no longer works.

Posted in Uncategorized | 3 Comments »

Grid Back Online

Posted by Simon Lameth on July 19, 2006

The Grid has just come back online. This was posted by Joshua Linden:

Hey, everyone. Here’s the scoop.

Shortly after Second Life 1.11.0.9 went live this morning we heard reports of problems in various features – everything from IM and email issues to scripts failing to textures not animating, and a significant number of simulator crashes.

We started investigating and discovered that most of these had a common cause – a back-end change in how script-generated e-mail was delivered had a consequence changed the way that regions were saved out and loaded had a corruption issue. The result of this is that changes made after 1.11.0.9 came up were not saved correctly. As soon as we suspected that this was the case this we disabled logins so that residents would not lose any additional work.

To restore the grid to a fully functional state with all objects and scripts behaving in a sensible manner, it was necessary to restore the sim states to around 10:00 AM this morning (exact time varies per region). Inventories should not be affected by this.

We have fixed the issue and have tested the new code, and are planning to open the grid back up shortly. No new download will be required.

We sincerely apologize for the downtime.

Posted in News | No Comments »

5 Hours and Counting

Posted by Simon Lameth on July 19, 2006

The grid remains offline almost 5 hours after it was taken offline.

Posted in News | No Comments »

Just In

Posted by Simon Lameth on July 19, 2006

Joshua Linden:
As of 4:20pm SLT, the Second Life grid is still down. We are working to fix the sim crash issues from earlier this morning.

We believe we have identified the source of the problem, have a fix, and are in the process of verifying it.

Posted in Breaking News | No Comments »

Grid Taken Offline

Posted by Simon Lameth on July 19, 2006

The grid was taken offline about 45 minutes ago to fix a problem with “[S]im crashes related to a change in 1.11 around scripted email” (As posted by Joshua Linden). We will continue to cover this story.

Posted in Breaking News | No Comments »

Philip Linden Announces Economy Changes

Posted by Simon Lameth on July 17, 2006

Philip Linden announced this morning that there will be changes made over the coming weeks on the LindeX and for Premium account stipends created after July 21st, 2006.

(Posted on Philip Linden’s Blog [secondlife.blogs.com/philip])

Stipend Changes

New Premium accounts that are registered on or after Friday July 21, 2006, will have a weekly stipend of L$400, down from L$500. Stipends for current Premium accounts are not affected by this change.

Selling L$

As a dynamic source of L$ in the Second Life economy, Linden Lab is going to sell a measured amount of Linden Dollars on the LindeX exchange. We want to continue to give the community as much transparency into our methods as we can, short of providing information that allows people to take unfair advantage of market trading opportunities. We will begin selling Linden Dollars on LindeX on or after July 24, 2006. The following restrictions apply to our LindeX trading:

1) Sales will not be secret. We will trade only from the account name Supply Linden. Our sell orders will always be visible on LindeX, and the supply of Linden Dollars sold by Linden Lab will be displayed on a separate line on the Economic Statistics page.

2) Sales will not be market-sale orders. Supply Linden will list only limit-sell orders. We will not sell Linden Dollars through market-sell orders.

3) Sales will have restrictions applicable to currency tier traders. Supply Linden will start trading under the limitations of Currency Trader Tier 2. This tier is limited to US$10,000 selling per rolling 30 days, and also limited to US$5,000 per day. Further information about currency trading tiers is available at https://secondlife.com/currency/describe-tiers.php.

4) Sales will be volume-restricted based on LindeX volume. In any 30-day period, we will not sell more than 5 percent of LindeX volume in the past rolling 30 days.

5) Sales will be volume-restricted based on Linden Dollar sinks. In any 30-day period, we will not sell more than Linden Dollar sinks in the past rolling 30 days.

All of these limitations are subject to adjustments, but all adjustments will be announced at least 10 days before taking effect.


LindeX Exchange ‘Circuit Breakers’

In addition, effective immediately, we are establishing “circuit breaker” trading halts based on movement (positive or negative) of the average exchange rate in any given day, as follows:

>10 percent in any 12-hour period: projected 1 hour halt

>20 percent in any 12-hour period: projected 2 hour halt

>30 percent in any 12-hour period: projected close until noon the following day

Averages will be determined for these circuit breakers at least once per hour. We continue to reserve the right to halt LindeX at any time for maintenance, or to investigate system misuse or malfunction. In the event we determine any automated halt period to be unnecessary, we may recommence trading prior to the end of the projected halt period.

As LindeX becomes an increasingly sophisticated product feature, we will continue to evolve these and other measures.

Posted in Economy & Business, News From LL | No Comments »

Paper having no troubles!

Posted by lukebirdbrain on July 15, 2006

I am pleased to announce that the SL Times, Issue 1  is doing very well. It was released only 4 days ago, and already has sold many more copies that I would have thought.

Right now, all money is going to buying rental space for more vendors, etc. Please see the MetaWiki for vendor locations!

If you would like to host one of our vendors, please see Luke Birdbrain in world.

Posted in Announcements, Uncategorized | No Comments »